![]() I've played (no pun intended) with PS2 emulation before and the results were. It would be a piece of cake to emulate it if it wasn't all completely custom from the ground up and pretty much completely undocumented (at least to the general public). The "EmotionEngine" (CPU) clocks at a bit less than 300MHz, and it's "Graphics Synthesizer" (GPU) at less than 150MHz. At this point, your massive amounts of CPU power get a smack right into the face. graphics hardware) that have to be emulated in realtime alongside the CPU emulation. Emulating the PS2 makes it even more complicated because of all the other custom chips (esp. ![]() I still have it somewhere), you'd know the end result really is anything but fast cause it has to emulate a completely different CPU architecture. If you ever tried to emulate a PowerPC CPU to run an old MacOS version on your standard x86 PC (forgot the name of the software. PS2 emus are basically giant reverse-engineered hackjobs.Įverything in the PS2 is custom. And if you haven't played them before than even better.Įmulating custom hardware with no support from the original hardware developer (i.e. Better graphics, more fluid gameplay, and an easier method of saving make past favorites far more enjoyable than they were before. Hooking a PS3/x360 controller is a piece of cake too(or even just a regular PC controller). Not to mention, with a system like his he could easily drop the program and the entire ISO into a RAMdisc and force a ton of eye-candy to make it look better than it did originally. ![]() I would wager there are more critically acclaimed PS2 games then PC games. For the sake of time I won't go there though. Ico*, Shadow of the Colossus*, Persona 3-4, Devil Summoner(Pretty much all Shin Megami games for that matter.), Timesplitters, FF series*, Indigo Prophecy*, MGS*, Okami*, Valkyrie Profile, Mark of Kri, God of War*, King’s Field, and many, many mores. Unfortunately, only some of them have been ported to more recent consoles, and even few - if any to PC. Hopefully we'll hear more about both the HD Team Ico collection and The Last Guardian later this month at E3.Because most of the best games ever created were made on the PS2 and can't be found others. This is also what the game would look like without any new texture work added updating the textures or models would make the game look even better. In the case of SotC, running the game through an emulator not only increased the resolution, but showed the possibility of an HD remake actually improving the frame rate of the game, something that was a bit of an issue with the original. So, to see what an HD Ico might look like, they did the same thing and recorded the results.Īs you can see, the results are impressive, showing improved texture and detail, though the emulator was unable to render the fog effects from the original game. When originally comparing the HD versions of the GOW games with their PS2 counterparts, the team at Eurogamer found that the running the PS2 version on the PC via the PCSX2 emulator yielded results that were comparable to the PS3 version. And while Sony has yet to confirm these rumors, Eurogamer has decided to run the game through an emulator to see what a potential HD version might look like. Ever since the release of God of War Collection, rumors have been swirling that Team Ico's PlayStation 2 games- Ico and Shadow of the Colossus-would be getting similar treatment prior to the release of The Last Guardian.
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